
Multi Free
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Posted - 2008.05.09 00:29:00 -
[1]
I seriously considered applying for candidacy but for personal reasons and of my "uknown" status to this universe i could not. So i thought i could at least put my 2 cents worth in this discussion.
It seems to me that this topic is not a simple answer whether you should have aggro rights on NSalvagers.
I havent been affected by them yet but i would find it annoying/disheartening to have the wrecks from my mission salvaged by a stranger. A lot of my income from missions is the salvage (not just the loot), the loot in many cases is worth little to nothing.
With respect to both missioners and salvagers i would like to feel that "Missions" done for NPC's is like a timeout place for me when i want to get away from the day to day life of EVE.
But looking at this as a realistic situation of the game mechanics, it kind of makes sense that the game is structured where the player has the right to "almost" do anything in the game. That Deadspace areas are an accessible area of space by any player and so the NSsalvagers have managed to scan out the area and salvage anything/everything in site. I would like to feel that players treat each other with respect in the game, buy once again the game mechanics its designed for good and evil and "annoying" personas and thats the way it is.
Having a flag on wrecks wont help, it would create aggro situations and i get enough of that in high sec Asteroid Belts with pvp'ers taking loot from wrecks to create aggro.
Giving the option to shoot them in your mission, well thats not going to work, before you notice the discussion will change to "getting ganked in missions" and we aren't all part of a large corp to help defend each other.
Tchell Dahhn - maybe you should have applied for candidacy if it was such an important issue for your constituency , and treating candidates with the "no vote for you" line is spoken like a true lobby group, i feel for you, i like to salvage myself and i do that alot but players get the bad end of the stick when features change in eve, to all those players who invested time and isk to train for high level ships only a few months later to have some feature on the ship nerfed is the fact of life in eve.
If it was possible to leave wrecks in space after the mission was completed, that would be nice as i do believe of lot of mission runners don't salvage and if they dont why not let someone else benefit from it.
And on a horrible thought that would disadvantage NSalvagers is to make missions a no go zone for .5-1.0 sec areas "unless" the player is at war with someone or has aggro'd another player. Leaving the NSalvagers with the only two options to take their stuff to low sec (where most lvl-5 missions are available) and gives the right to the missioners to kill anyone who comes into their mission or that NSalvagers hang around station like gold caddys and offer their services to mission runners. As you all have seen there is no easy answer to make everyone happy. Further discussion is needed.
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